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Post by Fistalis on Jan 20, 2012 12:48:47 GMT -6
New poll to determine my focus for 0.82.
0.81 will concentrate on adding more events.
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Post by Kost on Jan 28, 2012 0:00:15 GMT -6
Have a question.
Will event changes in future versions be retrofitted in previous version game? Or it is more like database that is not?
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Post by Fistalis on Jan 29, 2012 2:13:34 GMT -6
Have a question. Will event changes in future versions be retrofitted in previous version game? Or it is more like database that is not? Almost everything in this game is based on databases. UI changes are the only thing that is retrofitted.
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Post by domcoppinger on Feb 7, 2012 19:49:19 GMT -6
Fixes fixes fixes...
I know that you are holding off for now, but once you get back into it I would rather see unit/tech/other fixes before new stuff is added into the game!
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Post by kristijonas on Mar 4, 2012 21:35:49 GMT -6
I agree with domcoppinger. Voted for other, because any fixes are good. However I think that any work on this mod is good, because I probably won't be playing 0.82 version.
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Post by airat9000 on Mar 6, 2012 11:43:23 GMT -6
new tech and manual diplomatic menu that would rather fix the amount it was possible to drive the right amount of goods and the number of days since the max gives the current 900 days when you have billions of money he puts a lot of money for the return
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Post by Fistalis on Mar 6, 2012 14:44:43 GMT -6
new tech and manual diplomatic menu that would rather fix the amount it was possible to drive the right amount of goods and the number of days since the max gives the current 900 days when you have billions of money he puts a lot of money for the return While I like the Idea if I understand you correctly you want to be able to manually be able to input the amount via the keyboard. This is beyond what I'm capable of modding in the HAPS. Generally speaking with my HAPS modifications I can only take functions that exist and move them reskin them etc. There is no UI function at the current time which allows manual input of numbers so this is not something I would be able to do.
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Post by Fistalis on Mar 16, 2012 9:46:33 GMT -6
Fixes fixes fixes... I know that you are holding off for now, but once you get back into it I would rather see unit/tech/other fixes before new stuff is added into the game! Doing some work on it today.. so any specific input as to fixes would be appreciated. Feel free to start a thread in the appropriate section and list any and all issues you want to see worked on.(if its units stick it in the units section.. etc) I mean "I want fixes" is great.. but if you could point to specific issues it would be much better than me poking around blindly looking for things that need fixed...
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Post by lainhart on Mar 31, 2012 0:36:23 GMT -6
New Techs and units
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Post by ikeys93 on May 24, 2012 11:17:40 GMT -6
I think that agriculture should consume more water. With Spain I can be the mayor productor (3 times more than the 2º one) without any notable consecuences in the amount of water I consume. I think this need to be fixed because every summer 2/3 of Spain has troubles with potable water needs xD Also, Spain has many satellites in the space so I think it will be correct if you could build them in the beginning If you want I could make a review of Spain because I saw many techs shortage GREAT MOD keep up the good work, cant wait until your update of the update 3 will be released xD sorry for my bad English
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Post by airat9000 on May 24, 2012 12:24:26 GMT -6
Yes really need new water systems, and synthetic coal plant, water that would build directly on the water in the ocean and the rivers with a high concentration. To separate the rivers to the oceans, too. And also the station for the production of food in the sea.
1) synthetic coal plant 2) The threat to the water station and the Ocean 3) water production plant a) on the rivers b) in the ocean
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Post by Fistalis on May 26, 2012 6:10:06 GMT -6
Yes really need new water systems, and synthetic coal plant, water that would build directly on the water in the ocean and the rivers with a high concentration. To separate the rivers to the oceans, too. And also the station for the production of food in the sea. 1) synthetic coal plant 2) The threat to the water station and the Ocean 3) water production plant a) on the rivers b) in the ocean Synthetic coal is a myth.. this isn't something I'll be putting in. As to the water.. I really don't get what the purpose of what your suggesting would be. There are already water works and water reclamation buildings. I think that agriculture should consume more water. With Spain I can be the mayor productor (3 times more than the 2º one) without any notable consecuences in the amount of water I consume. I think this need to be fixed because every summer 2/3 of Spain has troubles with potable water needs xD Also, Spain has many satellites in the space so I think it will be correct if you could build them in the beginning If you want I could make a review of Spain because I saw many techs shortage GREAT MOD keep up the good work, cant wait until your update of the update 3 will be released xD sorry for my bad English Agriculture doesn't consume any water.. since the water Resource in game is potable water.. not water in general. Which is why you need things like a water works to produce it.
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Post by mertcanks on Sept 23, 2012 2:24:16 GMT -6
Hi my friends.. Why does not a great world war? Russia and USA, or Nato and USSR?
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Post by daxterhxc on Sept 30, 2012 10:46:56 GMT -6
Hello
My recommendation is that the FARC have better relations with communist countries of the world like China, North Korea, Vietnam. etc. and that other countries aligned with the United States does not have many military justification for starting a war. Another recommendation would be for China to become the overall leader of the Communist faction because I see it still says "sympathizes with the USSR" and only align with the USSR if the United States declares war on any country.
Congratulations and keep in mind my recommendation
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