b52g
Supreme Newbie
Posts: 10
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Post by b52g on Nov 29, 2014 15:21:03 GMT -6
A major downside to your mod is the fact that populations of cities and towns are not to real life scale. The population of Chicago in your mod is close to 4,000,000. In 2014, it is 2.7 million. This has led to some cities, such as San Diego, having only 226,000 people (in 2014, it has 1.3 million people, making it the 8th largest city in the USA). This problem not only lies within the United States, but it infects other countries. Dubai has barely enough inhabitants to even be called a city. It has 2.1 million people in real life. The population values with this mod will need to use the Global Crisis 2020 map files.
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Post by Fistalis on Nov 30, 2014 7:21:54 GMT -6
This has been discussed before but its likely buried in a thread somewhere so deep that even I would have issues finding it so I'll just reiterate the points. Its not the mod its the engine. There is no way to assign population to a hex.. only to regions.. the Engine then distributes the population to hexes based on BGs Voodoo in the mapx file. (a file which we have no way of opening, editiing or even viewing in any useful way)
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