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Post by Fistalis on Sept 24, 2013 13:21:46 GMT -6
0.84a Changelog- Released 8-25-13 5:35am CST - Redid Unit texture file
- Fixed scenario file so that it loaded all the proper files
- Diplomatic merchant marine is now OFF by default for the Modern world Scenario
- Double checked on a new install before i released it ;D
Note: Since I had to do the texture file by scratch there may or may not be entries I missed. If you notice ANY unit in the game AT ALL, Mod or default campaign which the model isn't being shown properly please let me know which specific unit it is and i'll fix it asap. Having done 90% of my goals for 0.84. (the other 10% got pushed back due to me having to spend time redoing files to be compatible with the newest SRCW update) The time for release is here. 0.84 Changelog
- Released 9-24-13 5:40 PM CST- Now fully compatible with SRCW UPDATE 7.3.7
- Adjusted number of SAMP/T-30 Italy starts with
- Created a new OOB for somaliland
- Started seperating the former Yugoslavian states into their own region code, some units are only available to them. (Unfinished entire process but its started)
- Added a few new units
- Added Free trade to SADC
- Added Polisario
- Added additional research time to some future techs (lasers)
- Adjusted Enrique Neito's leader image- Lots more need fixing but I had to make myself do at least one for this update.
- Incorporated event 37. Lots more of these to come.
- Probably some other stuff I forgot.. problem with having months between updates
Its now live, as usual feel free to post any version specific feedback here. Also if you notice any retrograding from 0.83 let me know. The version update + haven't updated it recently means I may or may not have included everything correctly. (pretty sure its there but you never know)
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Post by Fistalis on Sept 25, 2013 3:28:05 GMT -6
Somehow In my testing I didn't catch the Borked scenario file.not to mention The custom textures/models aren't showing. Hotfix incoming.
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Post by kristijonas on Sept 25, 2013 8:18:51 GMT -6
Thank you sir
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Post by cdiplayer on Sept 26, 2013 22:33:25 GMT -6
Very happy to see the Polisario Front added. This isn't super urgent but in the future you should change their name to the Sahrawi Arab Democratic Republic and I would give them a handful of infantry or guerrilla units just so they have some defense against Morocco.
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Post by Fistalis on Sept 27, 2013 12:50:27 GMT -6
Very happy to see the Polisario Front added. This isn't super urgent but in the future you should change their name to the Sahrawi Arab Democratic Republic and I would give them a handful of infantry or guerrilla units just so they have some defense against Morocco. Both already planned.. also I still need to modify their relationships. The main goal was to get them in game for this update. Tweaking them is planned for the future.
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Post by cdiplayer on Sept 27, 2013 15:16:01 GMT -6
Very happy to see the Polisario Front added. This isn't super urgent but in the future you should change their name to the Sahrawi Arab Democratic Republic and I would give them a handful of infantry or guerrilla units just so they have some defense against Morocco. Both already planned.. also I still need to modify their relationships. The main goal was to get them in game for this update. Tweaking them is planned for the future. Also, Nagorno Karabakh and Kurdistan independence event? pleaaaaaaase?
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stallion
Supreme Allied Commander
Posts: 45
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Post by stallion on Sept 27, 2013 19:38:51 GMT -6
Republic of Srpska
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Post by number47 on Sept 30, 2013 9:20:11 GMT -6
Fistalis, you are still ignoring the errata thread (for a quite few mod versions now) in units subforum
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Post by number47 on Sept 30, 2013 15:49:01 GMT -6
Also, Bosnian marines are invisible...they must be using that super stealth techniqueyou mentioned ;D Oh and something I noticed a long time ago but never mentioned it. There are no town pics in your mod (center hex is always blank)
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Post by Fistalis on Sept 30, 2013 17:37:44 GMT -6
Fistalis, you are still ignoring the errata thread (for a quite few mod versions now) in units subforum Not ignoring.. just prioritizing.. and that ends up toward the bottom of the pile right now. Also, Bosnian marines are invisible...they must be using that super stealth techniqueyou mentioned ;D Oh and something I noticed a long time ago but never mentioned it. There are no town pics in your mod (center hex is always blank) I'll double check the bosnian marines.. likely they were the one i knew wasn't fixed btu couldnt remember which. As to city hexes eh? That can't be right.. Works fine for me always. Is it a specific hex or ALL of them.. sounds like an issue with a file on your end. edit: Hrmm thats odd.. they were fine when I started it up then stopped showing after a few days I'll have to check into it.. not sure where to begin on this one lol Edit2: IT seems like its a sub set.. african and asian cities still show up.. may be tied to the "cultural" different cities BG added in CW i'll keep digging. Seems like the issue is localized in European and north american countries. Think i've found the issue.. I'll try to get thix fixed in 0.85
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Post by number47 on Oct 2, 2013 7:19:39 GMT -6
And again, like in some previous version, I hit a stopping point that I can't pass...it keeps crashing on a same date over and over again. Last time (in 0.82 or 0.83) you passed that date and I could contiune playing for some time but that is not a solution. Something in the game (mod) is preventing me from playing for longer periods. I'm truly sad I won't be playing this but maybe if I upgrade to Win 7 at some point (or new PC) I'll try it again.
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Post by Fistalis on Oct 4, 2013 17:09:46 GMT -6
And again, like in some previous version, I hit a stopping point that I can't pass...it keeps crashing on a same date over and over again. Last time (in 0.82 or 0.83) you passed that date and I could contiune playing for some time but that is not a solution. Something in the game (mod) is preventing me from playing for longer periods. I'm truly sad I won't be playing this but maybe if I upgrade to Win 7 at some point (or new PC) I'll try it again. Well you could always test a few things and see how it goes. Easiest/quickest test that comes to mind would be to comment all my "randomish" events out of the CSV (anything with a timewind > 0). Or even remove the .CSV and try that. If it offered better results that tells me theres an issue there. Although Since as you pointed out the last time you had a crash like this I couldn't reproduce it which points to you possibly just running out of memory or something. The only reason I bring up the randomish events is it was about the time I added those that you started seeing issues.
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Post by number47 on Oct 10, 2013 2:58:58 GMT -6
Well, I finally upgraded to win 7 and I was hopeful that with more memory available due to 64bit OS would fix the issue, alas it didn't, still crashes on the same day Only thing to try is a fresh game but I doubt it will make a difference
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